Blizzard’s 33-year history in upcoming book by Jason Schreier

Few video game companies can immediately recognize the name Blizzard Entertainment. The studio is responsible for some of the biggest video game franchises of all time, including Warcraft, Starcraft, and Diablo. However, sexual misconduct scandals and a string of heavy game launches have tarnished the company’s reputation in recent years. If you’ve ever wanted to know the full story, veteran games journalist Jason Schreier details the company’s 33-year history in his upcoming book. Play Nice: The Rise, Fall and Future Of Blizzard Entertainment.

Play Nice features interviews with more than 300 current and former members of the Blizzard team from every era of the company, from its early years making lesser-known console games to the golden ages of Warcraft, Starcraft, and Diablo in the 90s and 2000s. Its merger with Activision in 2008 and recent acquisition by Microsoft. The title of the book is a reference to one of the main corporate values ​​of this company: “Play well; “Play fair.”

Nice game

Play Nice is released on October 8th. You can pre-order the hardcover for $30 on Amazon. Pre-ordering now locks you into Amazon’s pre-order price guarantee, meaning you’ll only get the lowest price and don’t have to pay until your order ships. The book isn’t discounted yet, but most books are discounted on Amazon before the release date. Also available for $15 Kindle version.

Schreier has covered video games for outlets such as Kotaku and Bloomberg since 2011, and Play Nice is his third book examining the industry. His first book, Blood, sweat, and pixels, covered the development story of popular titles such as Stardew Valley and Dragon Age: Inquisition. And his second book Press Reset, details of working conditions and common labor issues in game development. While both books are worth reading, Blood, sweat, and pixels It is one of several books on the history of video games that are part of the Amazon acquisition. Other notable works of sale include Lost In Cult’s Manual history, Ask Iwataedited by Hobonichi and Game console 2.0 By Ivan Amos

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